

Hey, I'm Robin van Bree
I'm an artist and game designer, recently Graduated as an MFA in Game Design from DePaul University. I worked with the DOGS (DePaul Originals Game Studio) for two years in many roles. I enjoy so much about the game making process that it's hard to pin down what I don't do. For the most part, I focus on art, from characters to worlds, and the overall design process, from systems to mechanics.
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My personal work explores worlds and what questions they ask from us - who are you when the chips are down? There is magic in the world - can you find it in the mundane?
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Bachelor of Arts in Art, Theory and Practice from Northwestern University
Skills:
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Digital Drawing and Painting
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Concept Art
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Character Design
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Narrative Development
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Character Development
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World Design
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Production
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Game Design
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Level Design
Software known:
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Photoshop
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Clip Studio Paint
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Blender
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Ableton 11 Lite
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Waveform 11 DAW
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Unity
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GameMaker
- Microsoft Suite